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New Projects on the Distant Horizon

September 24, 2015

I’ve began working on a couple of new comics projects, a rompy  sci-fi story and a dark historical fiction. Both are in very early stages of development, so I have no idea when (or if) they’ll be out, but I’ll try to keep you up to date on my progress here.

Future condom dispensing robot.

For the historical fiction I’m approaching the writing a bit differently to what I’ve done previously. In the past, after working out the plot and characters, I’ve tended to write a full script, dialog and all, and then started on rough sketches. While it works, I find it doesn’t take the page layout and flow into account, so when I get to drawing stage, I may have trouble fitting in the dialog, getting the layout right, or getting the page breaks to fit with story. It makes sense to use a full script when there are two or more people collaborating on a comic, but since I’m doing all the work myself, I figured I could do more of the writing by drawing, not only speeding up the process, but hopefully improving my visual storytelling in the process. So this time around I’m only doing a short summary of each scene, before moving on to very rough sketches. We’ll see how it goes.

I’m planning on doing the comic in contrasty  black & white, inspired by Eduardo Risso’s beautiful comics, though my drawings are nowhere near as good as his. I have a bit of a love for open-source software, and Linux in general, so had originally planned on drawing the comic in the Gimp, using my own Gimp Book plug-in. I had even done some tests in both Krita and the Gimp, working with 1-bit, black & white, graphics, and was quite happy with Gimp. Krita is great for painting, but I found it easier to work with 1-bit graphics in Gimp.

You may be asking yourself, what are 1-bit graphics. It’s graphics where each pixel is either completely black or completely white, used mainly for print to get clean smooth lines. The problem with printing grayscale line drawings, is that the nice anti-aliasing that makes the lines look smooth on your screen, get rasterized for the printer, and make your lines look fuzzy on paper. Of course, for this to work, the 1-bit line drawing has to be of a relatively high resolution, at least 300 ppi, but preferably 600 ppi or more, so you don’t see visible pixelation in your smooth line art.

Sad best ball player

To get on with it. I bought myself a new laptop a month ago, a ThinkPad Yoga 12, and was having some trouble getting it to play nicely with Linux (admittedly mostly due to my laziness). The laptop has both a Wacom digitizer and a touchscreen, which was what was causing me trouble. So I decided to run Windows 10 on it for a while, and wait until Ubuntu 15.10 comes out in October. While Krita worked fine under Windows 10, Gimp would for some reason almost crawl to a halt when used with the Wacom pen. So I decided to take a look at the demo of Manga Studio 5 (aka Clip Paint Studio). I had used Manga Studio EX 4 previously to draw The Raft, and knew it was really the best software out there for doing 1-bit line art (yes, better than Photoshop). After a little testing, I found that it had improved a lot. For one, it had an option to make the interface more touch friendly, while still giving you access to all the features of the full interface. It meant I could comfortably use it on the Yoga, with the keyboard folded away, without really missing it. After playing around with it a little,  I decided to upgrade my Manga Studio EX 4, to 5 (or Clip Paint Studio as they’re now calling it…horrible name, I know), and am doing my historical comic using it.

As part of testing CPS/MS5EX, I did one page in a similar style to what I have planned for my historical comic. The page was completely random and nonsensical with no script or planning, and has nothing to do with the story of my historical comic, it was more about testing the features of the software, such as the perspective ruler, the pose-able 3D characters (used for the first panel), panel layers, vector layers, speech bubbles and more.

Click on the image, to view it in higer resolution.

Be careful what you promise.

As for the rompy sci-fi story, I’ve yet to decide on how to make it, but one of the options I’m looking into is stylized CG using Blender, if I can do it in a way that isn’t waaay too much work. 🙂

New Comic “Stranger Danger” Available Now!

August 12, 2014

Finally there is a new comic here at I just finished a short nine page story called Stranger Danger, that you can read right now!

Strnager Danger - short comic by Ragnar B.

Hopefully the wait for my next comic won’t be quite as long. 🙂

Making Comics

March 23, 2014

panels-and-gutters-sample-pageWhile there haven’t been many updates here in recent months, I’ve been busy with comics related work in the form of writing a series of tutorials on Making Comics with GIMP, and doing some major updates to my GIMP Book plug-in.

In the meantime my little 9 page comic has been moving along exceptionally slowly. I’ve pencilled all the pages, and inked two, but coloring still remains. Eventually, whenever it’s finished, I’ll publish it here on

Status Update

August 18, 2013

I’ve moved some relevant blog posts from my old site, to here. They contain some early sketches for The Raft that I thought you might enjoy. I’ve collected these posts under the tag.

You may also have noticed that this site hasn’t been updated for almost two years. I’ve been a bit busy with life and other projects, including some open-source software development. One of the tools I’ve developed is GIMP Book. It’s a tool for managing multiple pages, such as comic books, when using GIMP.


For those of you that don’t know GIMP, it’s an open-source graphics and image manipulation program, that works on Linux, Windows and Mac. It works in much the same way as Photoshop, except that you can get it for free from

I’ve also been trying to bring an old artistic 3D renderer back to life, called Jot, by writing a Blender exporter for it. Jot let’s you render your 3D animations with a hand drawn look and feel. I’ve rendered out the status of David (modeled by gabrielmda) in Jot, to give you an impression of what it can do.

As for more comics, there just may  be some in the near future. I’m currently, albeit extremely slowly, working on a short 8-9 page comics using Gimp Book. In addition I’ve got several projects on the backburner that may, or may not come to fruition.

These include a couple of longer stories, that I may turn into either comics or novels with some illustrations (as drawing long format comics is just too much work, and I’m lazy). In addition I’ve wanted to bring Now and Then back to life, either as an animated film, as originally intended, or as a painted comics. Either way, I’m not making any promises, and it may be another year or two until sees another update.